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Last night we ended up doing a Age of Paranoia style mission to provode some point or another that we were talking about in regards to games. It was cute. But now it has me thinking more about using missions for Tantaene Animis Caelestibus Irae as a way to resolve past life scenes that weren't handled as part of the prelude-arc (most of them).

Date: 2005-07-06 08:41 pm (UTC)
From: [identity profile] jeffwik.livejournal.com
It was a bad-ass mission, too.

Date: 2005-07-08 07:30 pm (UTC)
From: [identity profile] dkoulomzin.livejournal.com
Sure, the system is thematic, and seems pretty fun too.

Jere, I know you originally wanted to have us players on a tighter leash... are you sure you'll be ok with the inevitable curve balls?

Date: 2005-07-08 09:50 pm (UTC)
From: [identity profile] jeregenest.livejournal.com
I'm pretty comfortable that by this point the players get it. So yeah, I'm pretty comfortable giving some more slack.

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