Evaluating 20x20
Apr. 14th, 2006 01:22 pmBecause
bryant had asked about the future of 20x20 and because I'm unhappy with my current internet habits, I've been posting some stuff there:
I've been trying to be good and outline some of my philosophy about gaming and where I'm at a little more thoroughly than I've been wont to do in the past. I'm not sure if its working and it may be a tad contaminated by my work life.
I’m also curious to see what sort of response I get there that I wouldn’t get here. I posted the first post, Game Design as Process, on my livejournal as well, and I'll be frank in saying I generated more interest here, but that may be because I cross-posted. Or maybe I’m just way off in left field on my current game theory interests from everyone else. Its quite possible. Or maybe I need to give more detail, I'm just not sure how that would be received.
I also owe
dancing_kiralee a more detailed post on documents, social contract and play strategy – all of which I’m working on. Each of them is turning into their own posts, which is cool.
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I've been trying to be good and outline some of my philosophy about gaming and where I'm at a little more thoroughly than I've been wont to do in the past. I'm not sure if its working and it may be a tad contaminated by my work life.
I’m also curious to see what sort of response I get there that I wouldn’t get here. I posted the first post, Game Design as Process, on my livejournal as well, and I'll be frank in saying I generated more interest here, but that may be because I cross-posted. Or maybe I’m just way off in left field on my current game theory interests from everyone else. Its quite possible. Or maybe I need to give more detail, I'm just not sure how that would be received.
I also owe
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