Evaluating 20x20
Apr. 14th, 2006 01:22 pmBecause
bryant had asked about the future of 20x20 and because I'm unhappy with my current internet habits, I've been posting some stuff there:
I've been trying to be good and outline some of my philosophy about gaming and where I'm at a little more thoroughly than I've been wont to do in the past. I'm not sure if its working and it may be a tad contaminated by my work life.
I’m also curious to see what sort of response I get there that I wouldn’t get here. I posted the first post, Game Design as Process, on my livejournal as well, and I'll be frank in saying I generated more interest here, but that may be because I cross-posted. Or maybe I’m just way off in left field on my current game theory interests from everyone else. Its quite possible. Or maybe I need to give more detail, I'm just not sure how that would be received.
I also owe
dancing_kiralee a more detailed post on documents, social contract and play strategy – all of which I’m working on. Each of them is turning into their own posts, which is cool.
I've been trying to be good and outline some of my philosophy about gaming and where I'm at a little more thoroughly than I've been wont to do in the past. I'm not sure if its working and it may be a tad contaminated by my work life.
I’m also curious to see what sort of response I get there that I wouldn’t get here. I posted the first post, Game Design as Process, on my livejournal as well, and I'll be frank in saying I generated more interest here, but that may be because I cross-posted. Or maybe I’m just way off in left field on my current game theory interests from everyone else. Its quite possible. Or maybe I need to give more detail, I'm just not sure how that would be received.
I also owe