Rough notes on why tantanea didn't work
May. 18th, 2006 08:56 pm( Very rough I promise to work on this sometime )
General feeling was that this was not a failure in the group (players or gms) but more a failure of the chosen rules to expressively match the objectives and that several of the objectives were difficult to achieve with the chosen communication tools.
Immediate thoughts: Consensus and communication as tools of the system.
General feeling was that this was not a failure in the group (players or gms) but more a failure of the chosen rules to expressively match the objectives and that several of the objectives were difficult to achieve with the chosen communication tools.
Immediate thoughts: Consensus and communication as tools of the system.