May. 18th, 2006

jeregenest: (Default)
Very rough I promise to work on this sometime )
General feeling was that this was not a failure in the group (players or gms) but more a failure of the chosen rules to expressively match the objectives and that several of the objectives were difficult to achieve with the chosen communication tools.

Immediate thoughts: Consensus and communication as tools of the system.

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jeregenest

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