Gumshoe game thoughts
Jul. 21st, 2010 10:30 amThe Russian love of illegals is deep and strong, and the use of sleeper agents has long been established. The June 2010 round-up of a cell of 10 in the United States came as no surprise, especially to you, for you are a deep sleeper and a professional who has long been buried in the United States. Buried so deeply that you have had no contact with Russia since you were first inserted (which may, for some, go back before the collapse of the Soviet Union), following your orders and leading the life you were inserted into. At first there might have been a moment of fear, buried deep to betray nothing, followed by a few days of extra counter measures. As the weeks passed and nothing untoward happened your thoughts may have been tinged with a little contempt of the ease this “group” was detected and rounded up.
And then you were activated: An internet ad here, a blog posting there. Following your new orders and established protocols (some quite old) you’ve made your way to Montreal. Where who knows what awaits.
In this Gumshoes game you play Russian sleeper spies, inserted into a variety of odd roles (historian, forensic engineer, epidemiologist, as long as they make sense in Gumshoes) who have been activated to find the world is a very strange place indeed. In the interstices between spy novel and horror, this game will start from the assumption that there is something deeply rotten in the West and you were prepared for this day. Game play will start in North America and expand world wide as the campaign goes on.
And then you were activated: An internet ad here, a blog posting there. Following your new orders and established protocols (some quite old) you’ve made your way to Montreal. Where who knows what awaits.
In this Gumshoes game you play Russian sleeper spies, inserted into a variety of odd roles (historian, forensic engineer, epidemiologist, as long as they make sense in Gumshoes) who have been activated to find the world is a very strange place indeed. In the interstices between spy novel and horror, this game will start from the assumption that there is something deeply rotten in the West and you were prepared for this day. Game play will start in North America and expand world wide as the campaign goes on.