For both comics and roleplaying games peple who don't talk to kids deeply or even worse are basing things on their own memories usually miss the boat.
I'm not a big fan of WotC strategy for bringing kids in (I think Essentials is basically a waste for that, for example) but this thread really shows why gamers don't get it. Conan? Really? I can't say my kids have ever read anything even remotely like Conan, and my kids read a lot of fantasy. One of the reasons the boy is playing a Shaman/Runepriest is because he thought it would allow him to get close to the Egyptian-styled theurgical possession that Riordan uses in Red Pyramid (and Riordan is a very, very popular writer). My kids mostly try to figure out how to do Avatar: the Last Airbender in D&D, and if someone came out with a kid friendly spy RPG reminsicent of Alex Rider they'd be there.
WotC can't even get one side of the company to speak to the other. Was Essentials old-person approach really more valuable than turning the Practical Guide series into a rpg supplement?
I'm not a big fan of WotC strategy for bringing kids in (I think Essentials is basically a waste for that, for example) but this thread really shows why gamers don't get it. Conan? Really? I can't say my kids have ever read anything even remotely like Conan, and my kids read a lot of fantasy. One of the reasons the boy is playing a Shaman/Runepriest is because he thought it would allow him to get close to the Egyptian-styled theurgical possession that Riordan uses in Red Pyramid (and Riordan is a very, very popular writer). My kids mostly try to figure out how to do Avatar: the Last Airbender in D&D, and if someone came out with a kid friendly spy RPG reminsicent of Alex Rider they'd be there.
WotC can't even get one side of the company to speak to the other. Was Essentials old-person approach really more valuable than turning the Practical Guide series into a rpg supplement?