Pantellos

Jan. 19th, 2004 10:04 am
jeregenest: (Default)
[personal profile] jeregenest
The Pantellos game on Saturday went well. I didn’t do as good a job with the walk-in characters as I should have. [livejournal.com profile] bryant’s was okay, but [livejournal.com profile] jeffwik suffered for it, and I’m really feeling sheepish about that.

It took [livejournal.com profile] kingfloyd, [livejournal.com profile] peaseblossom and Susan a bit to get into their characters but once they did the conversations were golden.

I still have problems with combat and hard action scenes. Peaseblossom also complained I was too cautious in my presentation. It’s a problem in a roleplaying game where a player’s senses are usually derived from the GM. If they GM is cautious the player ends up being cautious, and Jess resented that a bit.

Great ending. It really tied up loose ends for the game. After it imploded due to scheduling issues I always regretted not being able to wrap things up. This session did that, while elaving the game open for other things within the Pantellos universe, even with some of the same characters if desired. A very LeCarre ending.
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