Spy fever

Feb. 4th, 2004 09:26 am
jeregenest: (Default)
[personal profile] jeregenest
I've been reading LeCarre's latest, Absolute Friends, and couipled with watching MI5 and Tinker, Tailor, Soldier, Spy I now find myself wanting to do some gritty espionage again. But no action. Pure LeCarre. I'm envisioning a game starting in the late 60s early 70s with young recruits and than moving forward to the modern day when the characters are all old hands called back to solve a big modern problem. Yes I wear my sources on my sleeves, and I'm proud of it.

Jess ad I brainstrmed an innovative use of CF dueling for the game too.

I think I'll try to write this up for 20x20 later.

Date: 2004-02-04 07:16 am (UTC)
From: [identity profile] editswlonghair.livejournal.com
Any mention of the CF duel system makes my ears prick up! Please share when you get a chance!

Date: 2004-02-04 08:04 am (UTC)
From: [identity profile] jeregenest.livejournal.com
The basic idea is this.

In CF you basically have two decks, dueling and normal action (three if you count sorcery, but I'm not).

The dueling deck is dealt out at the beginning of a session or at other dramatic moments as per bridge. Maybe even with some bidding mechanisms, not sure about that part. The action deck is treated as normal.

Dueling handles all the intrigue, planning, archive work that Le Carre loves. Flashbacks, interviews, knowing the right person, happening to meet the right drunken soldier at the bar. All that stuff.

Action handles the more one-on-one tradition rpg stuff. Your shoozing, your shadowing, that one time the entire game you fire agun. That sort of stuff.

Date: 2004-02-04 07:33 am (UTC)
bryant: (Default)
From: [personal profile] bryant
Ooooh, cool.

Did I mention how much I enjoyed your depiction of the espionage world in Pantellos?

Date: 2004-02-04 08:06 am (UTC)
From: [identity profile] jeregenest.livejournal.com
Thanks! Since you were one of the people I have in mind for blackmailing into this game I'm glad you enjoyed.

Date: 2004-02-04 08:03 am (UTC)
From: [identity profile] robotnik.livejournal.com
Sounds great. I don't know the CF duelling system, but I think using combat rules to model other kinds of conflicts (assuming this is what you're thinking about) is a swell idea.

Would this be in the Pantelliverse too? (I hope you say yes.)

Date: 2004-02-04 08:05 am (UTC)
From: [identity profile] jeregenest.livejournal.com
Thats a point open for consultation. I'd certainly be willing to stake out another view of the pantellos-verse. One less high visionary/hallucingenic weirdness. Which theres certainly room for.

Date: 2004-02-04 08:25 am (UTC)
From: [identity profile] robotnik.livejournal.com
So no ZMMs, VSWs, or lizard people is what you're saying? That's cool. I think the world you've built with Pantellos is big enough and diverse enough to support different styles and subgenres. For me, returning to the world from different directions deepens and enriches the existing story, even if there are few direct tie-ins or "easter eggs".

Date: 2004-02-04 08:59 am (UTC)
From: [identity profile] jeregenest.livejournal.com
That was sort of the idea I was thinking. I want to tone down the pulpishness of Pantellos, explore some of the other corners, do a different perspectvie.

For example I want to do this firmly within one country's intellience tradition. Probably, to be true to my inspiration, MI6 (though I like the idea of folks moving back and forth between the three post-WWII sister services and the JIT)

Info Wanted

Date: 2004-02-04 08:07 am (UTC)
From: [identity profile] unquietsoul5.livejournal.com
Okay, color me ignorant. What is CF? Is it something I can find on the net, order for Pandemonium or which is long out of print?

I'm curious about it (I'm curious these days about ANYTHING that is NOT D20 related).

Joe

Re: Info Wanted

Date: 2004-02-04 08:12 am (UTC)
From: [identity profile] jeregenest.livejournal.com
Castle Falkenstein (http://www.talsorian.com/cfindex.shtml) is a card based game originally developed for a kitchensink approach to Victorian/Gaslight Fantasy. Its kind of out of print, though R Talsorian has been promising for ever to do a reprint.

I like the mechanics, they are very flexible to several different styles of play and genres, and I'm thinking (it was originally [livejournal.com profile] peaseblossom's idea) that it can work very well for the genre emulation I'm striving for.

Re: Info Wanted

Date: 2004-02-04 08:38 am (UTC)
From: [identity profile] unquietsoul5.livejournal.com
Thank you, I just didn't get the abbreviation then. I am aware of Castle Falkenstein, both the original and the later GURPS version.

Sometimes gaming abbreviations just fly over my head, despite having been gaming for as long as I have.

Too many things to keep in my head, and not enough quick access storage available.... I need a ram update and a bigger hard drive :-)

joe

Re: Info Wanted

Date: 2004-02-04 09:02 am (UTC)
From: [identity profile] jeregenest.livejournal.com
It may also be an idiosyncratic abbreviation. I'm infamous for that.

Re: Info Wanted

Date: 2004-02-04 09:19 am (UTC)
From: [identity profile] jeffwik.livejournal.com
I was thinking of the abbreviation for "cubic feet" from GURPS Vehicles, which I was pretty sure wasn't right, but still, it was pleasant to imagine a dueling system based on maximizing design efficiency.

Date: 2004-02-06 09:37 am (UTC)
From: [identity profile] robotnik.livejournal.com
Your favorite game designer/theorist has posted the sample mini-game to go with his Narrativism essay, and what do you know, it's in the LeCarre spy genre, using a playing card mechanic:
http://www.indie-rpgs.com/_articles/zero_at_the_bone.pdf (http://www.indie-rpgs.com/_articles/zero_at_the_bone.pdf)

I didn't quite get it after one read through, I must admit.

Re: Is it worth reading

Date: 2004-02-06 10:11 am (UTC)
From: [identity profile] jeregenest.livejournal.com
Is it worth reading after the first paragraph? The first paragraph sums up about 3/4 of what I dislike about Mr. Edwards' writing. A propensity for arcane and esoteric language that has specific meanings for his writings that it doesn't have for the world at large and a condescending tone.

I've read medical papers on advanced areas of epidemology that are better written and more straightforward.

Re: Is it worth reading?

Date: 2004-02-06 10:30 am (UTC)
From: [identity profile] robotnik.livejournal.com
Is it worth reading for you? I dunno. That's a call you have to make for yourself. It seems more a thought experiment than a complete game but there's interesting ideas there. If you skipped the intermittent Design Notes (helpfully indented), you might avoid most of what you don't like about his writing.

I've read medical papers on advanced areas of epidemology that are better written and more straightforward.
I believe you. But part of the difference is that the medical papers don't make you angry in the same way Edwards does, and I don't understand why that is. Esoteric theory? Idiosyncratic use of language? I see that in the first paragraph. Condescension I don't see. But we don't have to agree. I'm not going to try to convert you.

Re: Is it worth reading?

Date: 2004-02-14 06:31 pm (UTC)
From: [identity profile] jeregenest.livejournal.com
I don't know Rob, I just read this and scratch my head, and then I go over to the Forge and read this thread (http://www.indie-rpgs.com/viewtopic.php?t=9701) and it makes me mad. What am I not seeing thats so creative and interesting about this guy? Is it just a case of two opinated, abrasive guys who just see what they their own traits refelcted back and them and it annoys them?

Profile

jeregenest: (Default)
jeregenest

September 2017

S M T W T F S
     12
345678 9
10111213141516
17181920212223
24252627282930

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated May. 11th, 2026 04:07 am
Powered by Dreamwidth Studios