Thoughts on Changeling
Aug. 22nd, 2007 01:49 pmI appreciate the themes of slavery and abuse. I think a lot of interesting stories can come out of this theme. I like that this is a game about reclaiming and building a life - Cool stuff. But I really regret that the game doesn’t explicitly provide guidance for social contact. This is not a game I’d play without explicit agreement for physical, sexual, mental, social and just plain weird abuse tortures. I also don’t like the presentation of abuse as sexy that comes across but my reading is light ad I’ll let
One of the many things I’d change is the courts overriding emotion. I like courts (I like layering of pacts and obligations and oaths and contracts and the rest). Right now they are 1 emotion each, each negative (Desire – which is really lust; Wrath; Fear; and, Sorrow). I’d probably make it so each court has three emotions, one of hope, one of despair (the current ones) and one more neutral aimed at community/belonging or some such. That way a greater variety of stories can be told.
I’m intrigued. It doesn’t bode well for my anti-WW image that I’ve been intrigued so by two recent releases (Scion and now Changeling), but I’m sure I can live.
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Date: 2007-08-24 01:18 pm (UTC)no subject
Date: 2007-08-24 09:23 pm (UTC)My first run with this game is going to be a modification of Changeling: the Dreaming. The biggest change that's relevant to this discussion is that I'll be flipping in the seasonal courts for the seelie/unseelie (which will live on in virtues and vices in some form.)
For the three-part emotions of the court, are you suggesting three different views of desire/lust, or a broader departure? Something like desire, joy, and... progress?
I wandered over here from rpg.net. Hello!
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Date: 2007-08-24 10:25 pm (UTC)