jeregenest: (oberon)
[personal profile] jeregenest

  • Accounting
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Date: 2009-02-27 05:34 pm (UTC)
From: [identity profile] tfbretz.livejournal.com
Since it's a spy game, I'm assuming "Seduction" and "Chemin de Fer" are subsumed into Tradecraft, right? ;-)

Date: 2009-02-27 05:38 pm (UTC)
From: [identity profile] jeregenest.livejournal.com
Seduction we purposely bundled with Flattery after some discussion.

Gambling we left out, I guess one could take it as an Art.

Date: 2009-02-27 09:04 pm (UTC)
From: [identity profile] peaseblossom.livejournal.com
Wouldn't it be Streetwise?

Date: 2009-02-27 09:52 pm (UTC)
From: [identity profile] jeffwik.livejournal.com
Streetwise makes sense to me.

Date: 2009-02-28 01:13 am (UTC)
From: [identity profile] jeregenest.livejournal.com
Makes sense to me.

Date: 2009-02-27 07:09 pm (UTC)
From: [identity profile] jeffwik.livejournal.com
I'll be interested in seeing, once Bryant's character is more-or-less finalized, what our ability breakdown within this rubric is, ie, how many skills we all agreed were important but then none of us took.

Date: 2009-02-27 07:15 pm (UTC)
From: [identity profile] jeregenest.livejournal.com
Me too. As that will really drive stuff from here on out. The skills no-one takes will really be an interesting void of stuff we don't see happen.

Date: 2009-02-27 07:48 pm (UTC)
From: [identity profile] jeffwik.livejournal.com
Less megafauna if no one has Natural History, I imagine.

Date: 2009-02-27 09:48 pm (UTC)
From: [identity profile] jeffwik.livejournal.com
Actually the more I think about it the more I should have 1 point of Natural History. If I have 1 point of Armaments...

Date: 2009-02-28 01:12 am (UTC)
From: [identity profile] jeregenest.livejournal.com
Do folks think we need to give a separate for sleight-of-hand, pickpoeting, stuff like that?

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