Age of Paranoia Get Together
Apr. 16th, 2004 09:22 amWe had our first meeting for Age of Paranoia last night.
peaseblossom,
bluegargantua,
bryant,
chrislehrich,
jeffwik,
robotnik, and
seborn were there.
Chris has posted a nice summary at the Forge of some of the things that happened.
In many ways I found last night's session to run very smoothly. Perhaps due to my incessant blabberings here on Livejournal on the game in preparation for it, which gave everyone who showed up a very clear idea of my intent, and even more importantly more than ample opportunity to participate in developing the campaign framework. Which I am very grateful to all of you for.
This allowed us a nice comfort zone for talking frankly about the rules. So we were able to identify the few problem areas and remedy them. Particularly mission play, which Chris did an excellent job of summarizing. I do wish I had taken note of all the card play and interpretations during the example we ran. It would be valuable to type that up. I'm glad that both Chris and Bryant volunteered to take notes of missions, I think this game is going to live and die on note taking to some extent.
I was a little worried because I am, in some ways butchering Chris's baby, but he seemed very cool with the process and a very valuable addition to the game. We'll probably keep on trying to suck him deeper into our gaming circle as he seems like a good match.
The next step is to revise the rules set with everything that came up last night.
Chris has posted a nice summary at the Forge of some of the things that happened.
In many ways I found last night's session to run very smoothly. Perhaps due to my incessant blabberings here on Livejournal on the game in preparation for it, which gave everyone who showed up a very clear idea of my intent, and even more importantly more than ample opportunity to participate in developing the campaign framework. Which I am very grateful to all of you for.
This allowed us a nice comfort zone for talking frankly about the rules. So we were able to identify the few problem areas and remedy them. Particularly mission play, which Chris did an excellent job of summarizing. I do wish I had taken note of all the card play and interpretations during the example we ran. It would be valuable to type that up. I'm glad that both Chris and Bryant volunteered to take notes of missions, I think this game is going to live and die on note taking to some extent.
I was a little worried because I am, in some ways butchering Chris's baby, but he seemed very cool with the process and a very valuable addition to the game. We'll probably keep on trying to suck him deeper into our gaming circle as he seems like a good match.
The next step is to revise the rules set with everything that came up last night.